Realistic Real-Time Auralization Software

Mr. Anderson Mills
The University of Texas at Austin

Monday, August 28th, 10:00 AM, Room TBA

nodog@mail.utexas.edu


Abstract

Computers have been used to model room acoustics for the last thirty years. In the last decade, real-time simulation (auralization) of rooms has been possible. Complete virtual acoustic systems have been created which include course directivity, air absorption, wall absorption, head related transfer functions, and reverberation. A user can affect their listening experience by moving about in the virtual environment. The latency of these systems must be low enough to prevent a listener from recognizing a delay between an action and its correspodning acoustic effect.


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